This is an Archive of all the projects we started or planned but never finished.
We will do our best to archive and describe these older projects here.
So in the future there might be some new added to this list as we try to recover all of the old information.
   A 3rd person dayZ inspired unity game with horror and scp elements.
You and 32 other players need to survived while trapped on a zombie flodded island.
You could drive cars, shoot each other, build bases or work together to make the island zombie free.
It was cancelled due to difficulties with the asset creators.
 It was a 2d rpg game with a lot of graphic animated cutscenes and scenarios.
We never finished it due to someone leaking a alpha build wich ended up with people cancelling us.
It was the project we worked on the most.
 This game was a yandere simulator inspired "fangame".
We worked on it in unity and later ported it to unreal engine.
We already had a working sandbox debug finished up and running, even featuring multiplayer.
You could even customize your anime character.
However due to hate and such we had to cancel the project.
Turns out yandereDev and his community did not like how similar our game looked or was to Yandere Simulator.
The game never got released sadly.
 Developed in the Unity engine, this was a 3d fps horror game.
The player basically needed to break out of a facility while getting chased by SCP-1471-B.
The leading developer of that title ended his life due to mental problems sadly.
Rest in piece Eric.
 It was a five nights at freddys fangame with the fursona of fluffy flora.
It featured 100% custom and selfmade assets like drawings and music.
Unfortunatly me and the artist for the needed pictures partet ways so we had to cancel this one.
You are not missing out on much tho, it would have probably been boring anyway.
 This was a collection of levels i designed in rpg maker over the years, but connected and formed into a story.
It was a 4th wall breaking horror rpg storygame with again selfmade assets.
It got cancelled due to personal problems with the main dev having mental problems.
Its unlikely that it will ever release.